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report missing file
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VOYAGER 7-26 "End Game, Part II"
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| synopsis |
| Voyager's
sensors detect a possible high concentration of wormholes inside
a dense nebula, and Captain Janeway decides to investigate. A near-collision
with a Borg cube - obscured from sensors by the nebula's gases -
changes her mind quickly, and Voyager retreats. A temporal rift
forms near the ship, and a Starfleet shuttlecraft with armaments
decades ahead of Voyager's own emerges, piloted by a woman who claims
to be Janeway from sixteen years in the future. The elder Janeway
outlines a daring plan to get the ship home ahead of schedule, using
the weapons and armor technology of her shuttle to hold the Borg
at bay. Voyager returns to the nebula, where the crew finds one
of the Collective's huge transwarp stations, a nexus point of conduits
that lead to every quadrant of the galaxy. Even though there's a
high likelihood that one of those transwarp conduits could take
Voyager back home, Captain Janeway orders a retreat over her older
self's protests. The captain sees this as an opportunity to deny
the Borg the means to launch future attacks on the Alpha Quadrant
- which could leave Voyager stranded in the Delta Quadrant for years
to come. |
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